Philip starts by leveling the field and properly defining what a good monster is; what makes them scary, where they come from and how to define them as a monster or a villain (or both). Then he continues by encouraging us to describe their attributes, digging deep into creating three-dimensional creatures with skill descriptions that resemble a Dungeon & Dragons scoring system. I really enjoyed printing the monster creation form and going through each question to develop (or re-develop) the main villain of my story. He proceeds with an amazing section on how to write them properly on the page using the appropriate reveal, leveraging your five senses and some tricks to make them scarier and less cliché (ex.: don’t use vampires, werewolves or write them in a whole new perspective).